Posts tagged with "3"



DEVLOG#3: Christmas Crunch Confessions (Special)
devlog · 24. December 2020
Watch the development of an indie game and be a part of it! In this special Christmas devlog episode I get knocked out by «December Crunch» - the manifestation of my recent crunch month. (Game makers call the process of working nights and weekends to hit a tight deadline “crunch”). Merry Christmas 2020 and Happy New Year 2021 to all of you!
masterthesis · 25. January 2018
This chapter is all about how I solved it (so far) to place all kinds of assets like 3D-meshes or grass on the terrain. I will show you three methods how you can achieve it with code and comics. Lots to learn!

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